Showing posts with label render. Show all posts
Showing posts with label render. Show all posts

Monday, March 10, 2014

Tim Kent: Winter Quarter Post 2

     Continuing from my first post, this is the finished serial slice project I created: 
     On my own, I created a file in rhino, and pulled it into Keyshot to render the surface and lighting for a sapphire look:
     I also started another serial slice project, but this time I layered plywood and hardboard . I'm currently in the process of sculpting and finishing the project:

     Currently I'm working on another sculpture based off of the first laser scan using the Pepakura technique. This allows me to work larger and lighter. The model was condensed from 30,000 poly surfaces to just over 60. The model was unfolded, and laser cut in chip-board. I then folded it back to get this 2 foot piece:



     I tried to finish the project using bondo, which was a bad idea. So I am starting over on it. But it had issues coming together on the first try anyway, so it will be much better the second time.

More work, including sculptures and paintings, can be viewed on my website: www.timkentart.com

Tim Kent

Monday, April 29, 2013

Audrey Dakin Relief Rendering


The inspiration for my relief, as I mentioned before in my last post, was brain coral. Taking the image of the coral and putting it through many different stages to pull out three different levels of relief. The environment in this photo is set to a warehouse setting which I think could be interesting if my model was blown up to larger dimensions.I could, however,  just make copies of the work and display them as it is displayed in the render.

Monday, March 5, 2012



Exploding Sphere Rendering by Jake Ellis.

Experiments with Maya's Vector Render and the Laser cutter.


Monday, November 15, 2010

Mitul Mistry - Rendering in Context


For my object in context, I used my FDM ZBrush model. It's hard to come up with an architectural context for a giant three-legged monster. Of course, I'd love to see it in solid 24k gold in Millennium Park.

Friday, August 28, 2009

FDM Rendering and Sculpture



I found a beautiful piece of coral on Miami Beach several months ago and I have been wearing it around my neck ever since. I am completely enamored with the form so I decided to use the fused deposition modeling project to abstract and recreate the small coral piece on a slightly larger scale for the table. The FDM process is really great when I think about how it can be used for casting. I would ultimately want to cast this in both bronze and in plaster. For now, here it is painted and mounted on mahogany. I designed this piece to stand up straight and then a good friend came along and knocked it over. Best thing that ever happened to it.






This is my rendering of the Coral FDM that I printed. I placed it outside of the "The Deep"- An aquarium in Hull, East Yorkshire that was designed by Sir Terry Farrell. I couldnt decide which color I liked better so I posted both.

Tuesday, August 18, 2009

Glass and wood, studio shot


Glass and rubber, studio shot