Showing posts with label computermodeling. Show all posts
Showing posts with label computermodeling. Show all posts

Monday, April 29, 2013

Mitchell Biggio




This is a concept of what the form of my serial sliced sculpture will resemble. I'm trying to get a feeling of a monolithic structure.

Audrey Dakin Relief Rendering


The inspiration for my relief, as I mentioned before in my last post, was brain coral. Taking the image of the coral and putting it through many different stages to pull out three different levels of relief. The environment in this photo is set to a warehouse setting which I think could be interesting if my model was blown up to larger dimensions.I could, however,  just make copies of the work and display them as it is displayed in the render.

Sunday, July 24, 2011

Daniel Brookman: Barbie Ormolu, Intro

My work in this class will examine the role of the Barbie doll as an icon of popular American culture, exploring unexpected themes the Barbie brand can represent. The project will take the form of a desk that will feature ormolu mounts derived from Barbie iconography and other relevant imagery.

Ormolu comes from the French or moulu and means “powdered gold.” The term denotes a gold-colored alloy of copper, zinc, and sometimes tin, which is cast and then gilded. Ormolu was predominantly used in eighteenth century furniture decoration and timepiece construction.

Examples of ormolu.

Sketches of desk and components.

These sketches illustrate the French-inspired desk and ormolu components that I intend to create. The center of the desk will feature an asymmetrical medallion in mid-relief (top left), while each front corner of the desk will be adorned with high-relief figural mounts (top right). Along the back of the desk, a jungle scene will be rendered in low-relief and will span the width of the piece.

After initial sketching was complete, I purchased a basic Barbie doll to use as a starting point for my 3D model. The first step was to scan this, a process that was fairly straightforward: the doll’s head was isolated, the hair tied back and cropped, and a button-head machine screw was hot glued inside the neck cavity. The threaded end of the assembly was then screwed into the scanner platform until tight, which enabled a precise 3D scan.

3D laser scan in progress.

Three separate 360° scans were merged in this model.

NextEngine ScanStudio HD software was used to process the captured 3D data. This data was cleaned up in Rapid Works and then exported as an .IGS file for later use in 3D modeling software. Here is a quick KeyShot rendering of the unaltered .IGS file.

Scan data rendered in galvanized steel.

Daniel Brookman: Eye-Catching 3D Posters in East London


These paper posters were created by FOAM, a British agency that specializes in unique branded content for music artists and bands. The design began as a 3D model, which was then printed flat in component parts and hand-assembled.

Read more here on the "It's Nice That" blog.


Thursday, February 4, 2010

CJ Miller: GOARAX


GOARAX
rendering in mixed, solid cut woods

CJ Miller: GOARAX in Progress








GOARAX

In my experience as an artist, I have always found that the best way to master a new skill is to have fun with subject matter while you're in a rookie, experimental phase. In Andrew Scott's Digital Application in Sculpture 450 class, I am creating a 10 ft serial stacked sculpture of a winged lion. My inspiration comes from classical sculpture which adorns buildings round the world with imagery of mythical beasts and mythology. Gorax will be comprised of 231 18x32 sheets of luan, and the physical effort put into constructing him will mean many, many hours of vigilantly lining every numbered piece up correctly, and clamping and gluing it all together. additionally fabricating the remaining parts from printed patterns created from the rhino program.
C. J. MILLER
curtisjamesmiller.com