Showing posts with label modular. Show all posts
Showing posts with label modular. Show all posts

Wednesday, March 30, 2011

Serge Ruffato: NOSE

Nose was my first computer generated steel sculpture. Here is a brief description of my work-flow.

First I looked through the object bank in Gulfstream to find a face with an appealing nose. I Imported it into Maya, cropped it down to the section I was interested in. Then I altered the mesh to reduce the amount of faces and get rid of the steep angles. Here is a quick rendering.

I enjoyed the mesh style because it balanced the inside and the outside parts of the structure, giving an 'in the round' quality instead of having all the attention on the front side. From this point, thanks to P. Scott's help, I used Pepakura to unfold my model into an origami lay out. Then prepared the file for laser cutting using Illustrator and Rhino. I used cardboard as my material because of it's sturdiness and low cost. Once the laser cutting done, I used each cardboard flaps as templates to duplicate the faces in steel.

Precision and labeling were the key to success. There were approximately 140 faces to reproduce in steel, so I had to make sure I kept track of each ones positioning. Once I had all my faces done, I assembled the cardboard version of the nose.

Assembling the nose in cardboard first was essential to get all the angles right before I started the steel, because as you might have noticed steel isn't flexible.. Now all I had to do was tape each steel part to it's matching cardboard face and weld all of them together.

Work in Progress. The modular aspect of the structure was important for transportation purposes. I used bolt connections along the inside, which I can remove once I find a permanent location for it. Now begins the long labor of filling in the gaps with the remaining parts.

The finished piece at it's temporary location, Boundary Hall. It is evenly balanced, which enables it to stand on it's own. Nevertheless I'm working on a base design to elevate it from the ground and bring it up to eye level. Here is an image of the inside view

And one for the scale! I enjoy the dancing contrast between the tac welds on the inside and those on the outside. Now I need to figure out what to do with a 5 foot steel nose. Anybody interested ha. Thanks again P. Scott, amazing project that taught me a bunch both on digital and direct metal sculpture.

Wednesday, August 25, 2010

David Markus | Milling Project Update

I was extremely pleased with how my milling project came out. I was afraid that the channels might be too deep or that odd angles might be difficult for the CNC to fabricate, but was surprised to find that everything came out extraordinarily well

I decided to use metallic gray automotive paint, but before that I had to prime and fill the porous yellow foam to prepare it for spraying.

I then put down my base coat of BMW metallic grey.


Before finally spraying a heavy layer of clear-coat to complete it.


Thursday, July 15, 2010

Jeff Pruitt Project 1 CNC Mill




For this project I wanted to create a modular design that could be unique depending on how you placed each piece but still able to flow smoothly from piece to piece. Using a triangle as my base object I used a single curve on each of the sides of the triangle in order to make all sides able to connect to each other. Using an edge surface tool I created a top. Disliking this I started again on a different design that I could actually stack on top of each other to create small caves within. Disliking this design as well I started fooling around with the two models and decided to combine the two directly on top of each other to create my form.
What I would like to do with it would be to vacuum form it so there is a hollow shell with more open spaces in between.
My only concerns at this point are the vacuum forming and removing the pieces once this is done. More posts will follow as more progress is made.
Jeff P

Wednesday, July 14, 2010

David Markus | Milling Project



I decided to work on a modular surface for my milling study. Each module is a hexagon made up of a smaller array of 7 full hexagons and 6 subsections. The hexagons were first offset and then projected onto a concave and convex shaped to create a dynamic surface.



Since every point touches 3 modules, it is difficult to create a standard repeating modular unit. Instead, I decided on a radial pattern, using convex modules surrounded by concave modules.



One problem I may run into is my use of hard convex angles. These will undoubtedly lose resolution when carved by the round CNC bit, so I am using this as a test to see just how much that effects the overall appearance. Another problem I may run into is chipoff from the steep 90 degree angled edges of the channels.


I will continue exploring my options to better utilize the nature of the tool.