

Digital Applications in Sculpture Computer Modeling for Sculpture Projects


Exploding Sphere Rendering by Jake Ellis."There is always a correlation between society’s values, directions, and motives and the art it produces. Modernism, as we have seen, has cultivated its objects largely as a mode of cultural resistance–as antidotes to a bureaucratically administered and overrationalized way of life."
“There can be no fear of losing what was once planned, and there must be an urge to grow along with the discovery of the unknown … make no demands, expect nothing, follow no absolute plan, be secure in change, learn to accept another solution, and, finally, prefer to gamble on your own intuition.”I thought it would be interesting to cut a book with the laser cutter. My original concept was to create a piece about the abject of beauty in art. I wanted to slice a Victorian lace pattern from a book on contemporary art and then rearrange the pages into a sculpture. Unfortunately, laser burns the book more than I had hoped. The lace pattern was too tight, and the book caught fire when we tried to run it! I had to settle for a simple geometric shape.

First I looked through the object bank in Gulfstream to find a face with an appealing nose. I Imported it into Maya, cropped it down to the section I was interested in. Then I altered the mesh to reduce the amount of faces and get rid of the steep angles. Here is a quick rendering.
I enjoyed the mesh style because it balanced the inside and the outside parts of the structure, giving an 'in the round' quality instead of having all the attention on the front side. From this point, thanks to P. Scott's help, I used Pepakura to unfold my model into an origami lay out. Then prepared the file for laser cutting using Illustrator and Rhino. I used cardboard as my material because of it's sturdiness and low cost. Once the laser cutting done, I used each cardboard flaps as templates to duplicate the faces in steel.
Precision and labeling were the key to success. There were approximately 140 faces to reproduce in steel, so I had to make sure I kept track of each ones positioning. Once I had all my faces done, I assembled the cardboard version of the nose.
Assembling the nose in cardboard first was essential to get all the angles right before I started the steel, because as you might have noticed steel isn't flexible.. Now all I had to do was tape each steel part to it's matching cardboard face and weld all of them together.
Work in Progress. The modular aspect of the structure was important for transportation purposes. I used bolt connections along the inside, which I can remove once I find a permanent location for it. Now begins the long labor of filling in the gaps with the remaining parts.
The finished piece at it's temporary location, Boundary Hall. It is evenly balanced, which enables it to stand on it's own. Nevertheless I'm working on a base design to elevate it from the ground and bring it up to eye level. Here is an image of the inside view
And one for the scale! I enjoy the dancing contrast between the tac welds on the inside and those on the outside. Now I need to figure out what to do with a 5 foot steel nose. Anybody interested ha. Thanks again P. Scott, amazing project that taught me a bunch both on digital and direct metal sculpture.



Exercise n1: The idea of notches was interesting, it introduced me to the laser printing process. Although it opens a wide variety of possibilities, it provided a pretty basic and rigid type of structure.
Exercise n2: This was a very simple, yet extremely useful approach to laser cutting. It's perfect for creating armatures, you can cover it with plaster, epoxy, aqua-resin, etc. It will provide a very solid and compact base to work.
Exercise n3: This process is a little more complicated, I chose to work with the cutyourownribs and massiveunroll scripts. All you need to do is type in your material thickness and the script pretty much cuts it out for you. Then you use the massiveunroll script to lay out your ribs and it will even number them for you, which is very convenient. This approach requires more work but also lowers the amount of material needed, which means it's a lighter armature and more appropriate for large structures. Very useful knowledge!













SCPT 250:
This course explores the relationship between digital tools and sculptural practice. Lectures and hands-on activities are supplemented by 2-D vector based programs, digital photography software and 3-D modeling programs. Students learn how to use the computer as a design tool for sculpture and to prepare files for various outputs.
SCPT 450:
Students explore their own personal visions using digital tools and computer software programs designed for the development of 3-D forms, spaces, objects, sites and processes. Students develop a critical basis for the evaluation of their use and explore the possibilities and implications of digital tools and processes.
Professor _ Andrew F. Scott
afscott@scad.edu