Sunday, October 24, 2010

Arden Saunders: Project 2








For project number 2, polygonal modeling, I decided to warp and distort a skull which I found online. Whether it is my love for the Grateful Dead or my attraction to the human mind and brain, I've always been drawn to the shape and idea of the human skull. So, I took my love for the skull further and mimicked the skull by using the array, twist, and bend tools in Rhino. View a video of the work being 3d printed.

1 comment:

  1. zoom in tighter on you subject and capture the image directly within keyshot

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