

Tam
Digital Applications in Sculpture Computer Modeling for Sculpture Projects


The teeth were created in Maya as you can see above.
I began by closing the edge loops (always use edge-loop modeling for these forms), and then attaching all of these individual teeth you see here.
I then glued along the loops to finish each of the arches respectively. C'est fini pour maintenant.
And this is the produced abs printed fused-deposition modeling "egg" that was later painted to match the mettalic finish in the rendering previous. 
After letting it dry completely, and with minimal sanding I was able to coat the form with a smooth-on mixture to create a flexible mold.


SCPT 250:
This course explores the relationship between digital tools and sculptural practice. Lectures and hands-on activities are supplemented by 2-D vector based programs, digital photography software and 3-D modeling programs. Students learn how to use the computer as a design tool for sculpture and to prepare files for various outputs.
SCPT 450:
Students explore their own personal visions using digital tools and computer software programs designed for the development of 3-D forms, spaces, objects, sites and processes. Students develop a critical basis for the evaluation of their use and explore the possibilities and implications of digital tools and processes.
Professor _ Andrew F. Scott
afscott@scad.edu