Monday, October 12, 2009
FDM project 2
I worked in Maya and made a stack of extruded rectilinear prisms. I stacked them until they began to look like contra-pasto figures. I generated a copy of the original and reformed it and scaled it; then made a copy of that one and re-formed and scaled it. Since they were clones I decided to give them something egg-like and I seeded each figure with its own implementation of a ovoid. I might call this "It Must be Genetic"
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