My inspiration for the model I did was Flamenco. The movement of the skirt and the pose that the dancer acquires while perfoming.
The result was an organic and light sculpture, that is delicate and dynamic.
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This is the original sculptey model with the alignment dots | |
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This is my original scan, after I converted into an
OBJ file and export it from RapidWorks to Rhino.
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View from the other side |
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I reduced the amount of polys in my model. This
was done in rapidworks. This one is a wireframe view of a 1000-poly
model |
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Same 1000-poly model in a ghosted view |
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This model have 5000 polys. Wireframe view |
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Later I exported the original model into keyshot to experiment with texture.
Model in Thread texture. |
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Model in rust texture |
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Model in brass texture |
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