Saturday, April 24, 2010

Andrew F. Scott: Project 2 FDM Mask


afsart: mask
Originally uploaded by afsart

This model is an abstraction of a mask form. It is an extension of my continuing explorations of polygonal modeling techniques in maya. This geometry began as a cube primitive that was articulated using surface extrusions and polygonal bridges. FFD and Twist deformations were used to further transform the form that was then subdivided to add more detail.

The model will be FDM printed using a new translucent material. I am very excited about this and can't wait to see the finished print. The model was designed to fit within a 8"x6"x6" build envelope.

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